Antichamber wins IGF 3/14/12

Alex Bruce's mind-warping puzzler that I'm working on took home the Tech Award this year!

Experimental Gameplay Workshop 2/19/12

Deep Sea will be a part of this year's volley of experimental games at GDC. Click here to attend.

The Cell 1/18/12

Sheldon Pacotti's cellular-automata arcade game is totally out. You should buy it.

“[Deep Sea] was sound only, but good heavens, what sound.”

—John Walker, Rock Paper Shotgun

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