Soundself Kickstarter Launched! 3/10/13

Our campaign ends on the 7th of April. Help me make the follow-up to Deep Sea!

Antichamber Released 3/10/13

Get it on Steam!

Work Begun on Deep Sea follow-up 11/27/12

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“Over just a couple of months, Robin revamped the entire soundscape of Steam Racers, working with the not always forgiving Unreal Engine, and delivering an amazing audio experience. He is great to work with, even when using just email and Skype, and proved to be a very creative, passionate and dedicated asset to our game.”

—Jesper Nielsen, Project Manager

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