Our campaign ends on the 7th of April. Help me make the follow-up to Deep Sea!
Antichamber Released 3/10/13
Get it on Steam!
Work Begun on Deep Sea follow-up 11/27/12
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“What I didn't anticipate, foolishly, was that Robin wouldn't just contribute his brilliant audio engineering to the project, but that he would also come up with some of the best gameplay ideas for it too. I don't want to say what they are exactly, but I do want you all to keep in mind that Capsule used to be my game. Then it belonged to both me and Robin.”